> For the complete documentation index, see [llms.txt](https://kings-of-earth.gitbook.io/kings-of-earth-wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kings-of-earth.gitbook.io/kings-of-earth-wiki/important-information/war-rules/war-regulations.md).

# War Regulations

Be sure to remember to view these pages as well:

{% content-ref url="/pages/G2QFTmV6Loh8DmlfY5fP" %}
[War Member Classifications](/kings-of-earth-wiki/important-information/war-rules/war-regulations/war-member-classifications.md)
{% endcontent-ref %}

{% content-ref url="/pages/a7nrLlN0YMblgPpTO9qi" %}
[War Fees](/kings-of-earth-wiki/important-information/war-rules/war-regulations/war-fees.md)
{% endcontent-ref %}

### War Regulations

* **War declarations/peace treaties go in ⁠war-declarations-peace-treaties**
* **All wars must be given a reason/motive**
* **Griefing is allowed during the war against a warring nation**
  * Any griefing must serve a reasonable purpose (common sense)
  * At least 1 member of the said nation must be online during the griefing
  * If you lose the war, all damages must be repaired/compensated
  * You cannot grief if an agreement is made to not grief (admins cannot enforce this)
    * (All details depend on the decision leader makes)
    * If transgressed, the act will be considered a war crime
* **Stealing is allowed during the war against warring nation**
  * At least 1 member of the said nation must be online for at least 1 second during the stealing
* **You can attack only AFTER the war is officially written in history (⁠history)**
* **Conquered nations will have their citizens automatically join the winning nation**
  * The winning nation determines the fates of the losing nation's citizens
* **A nation capitulates if both criteria are met:**
  * The nation's leader dies 3 times
  * All of the nation's control flags are broken
* **Lives System:**
  * Combatants are removed from conflict if they are vigor-banned and then die again
    * Once a combatant is vigor-banned, they will be on their last life
  * Leaders only have 3 lives
  * The result is decided by server admins and voted on by the community
* **Control Flags System:**
  * Control Flags can be broken into, even if there's no one online to defend them.
  * Specifications:
    * All countries must have at least one Control Flag and cannot have more than 1 vault.
    * Control Flags can only be placed in populated cities and vaults in claimed territories.
    * Control Flags in cities must be identifiable and can only be up to 64 x 64 in size.
      * Identifiable = a sign stating the location of the control flag within the control flag area AND declares the control flag size\
        (Example: CF at 200 X, 160 Z Size: 48x48)
    * Control Flags in vaults must be located above the surface and cannot overlap city control flags. Vault Control Flags can be as large as 48 x 48 in size.
  * Control Flags are points that can be controlled by enemy combatants (invaders) and are destroyed and replaced with a Control Flag of their own.
    * Areas under enemy control can freely take items within the identified radius.
    * If an armistice is reached, whoever controls the Control Flags legally owns that land area.
* **If no progress results after 3 days, the war concludes**
* **The number of territories that u can obtain through war is unlimited**
* **The defender is only allowed to retreat 3 countries away that are unclaimed**
  * Countries must be neighboring and not separated by large bodies of water
  * If retreating into the ocean, the chase cannot exceed 250 blocks from the defending nation's borders
  * Fighting cannot occur in foreign claimed territories (countries not involved in the conflict)
* **War demands can be only made by the Leaders or Co-leaders of a country War demands include:**
  * Getting certain territories and the current inventories of the battle combatants (not of inactive players or non-combatants)
* **Players with administrative privileges are not allowed to use commands that provide unfair advantages during wars**
* **Countries can declare war on multiple countries**
* **End crystals for the use of warfare are banned from usage**
  * This is admin-enforced and punishable
* **If a country is declaring war on another country for control of the End Rift, the said country cannot claim the country or its people as its own (if they win)**
