βš”οΈWar Regulations

These war regulations are intended to help facilitate more 'civilized' wars and reduce catastrophic fallouts traditionally found in Anarchy servers. These are rules, they separate us from the animals.

  • War declarations/peace treaties go in ⁠war-declarations-peace-treaties

  • All wars must be given a reason/motive

  • Griefing is allowed during the war against a warring nation

    • Any griefing must serve a reasonable purpose (common sense)

    • At least 1 member of the said nation must be online during the griefing

    • If you lose the war, all damages must be repaired/compensated

    • You cannot grief if an agreement is made to not grief

      • (All details depend on the decision leader makes)

  • Stealing is allowed during the war against warring nation

    • At least 1 member of the said nation must be online for at least 1 second during the stealing

  • You can attack only after the war is officially written in history (⁠history)

  • Conquered nations will have their citizens automatically join the winning nation

    • The winning nation determines the fates of its citizens

  • A nation capitulates if both criteria are met:

    • The flag of the winning nation is placed in the capital (TEMP DISABLED)

    • Both the leader and co-leader are killed

  • Lives System:

    • Every citizen has 2 lives in a war

    • Leaders/Co-leaders only have 1 life in a war

  • If no progress results after 3 days, the war concludes

    • The fate of those nations is decided by admins and the leaders of other nations

  • The number of territories that u can obtain through war is unlimited

  • The defender is only allowed to retreat 3 countries away that are not theirs

    • Countries must be neighboring and not separated by large bodies of water

  • War demands can be only made by the Leaders or Co-leaders of a country War demands include:

    • Getting certain territories and the current inventories of the battle participants (not of inactive players)

  • Players with administrative privileges are not allowed to use commands that provide unfair advantages during wars

  • After a war, the involved countries are placed on war cooldown for 2 days

    • Involved countries cannot wage war or have war declared on them

    • Clarification: The cooldown does not apply during an existing war

  • Countries can declare war on multiple countries

  • End crystals for the use of warfare are banned from usage

  • If a country is declaring war on another country for control of the End Rift, the said country cannot claim the country or its people as its own (if they win)

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